Cognitive
Theories and Approaches to Web-based Collaborative Learning
Web-based
collaborative learning can be used effectively to encourage individual
participation in education and facilitate student learning performance, build
in many opportunities for discussion and consensus and enhance the competence
of creativity.
Web-based
collaborative learning is applicable to all grade levels and class sizes.
Distance learning, informal learning, and lifelong learning are the three main areas of using a web-based collaborative learning approach.
Theories of cognition in the web-based collaborative learning system |
Cognitive
Theories and Approaches to Web-based Collaborative Learning
Web-Based Collaborative Learning
Web-based
collaborative learning is a modern method of education that deviates in its style from the
traditional methods; it uses the method of engaging students on the web for the
discussion.
Students
join a particular group in a friendly way and each student presents his ideas
and views to everyone so that each one can benefit from the other in thinking
and reaching solutions.
Web-based
collaborative learning differs in the context of the structure, nature, and
activities of the learning environment, due to which there has been a tendency
towards learning about the principles of knowledge-building and organization
like structural, cognitive and behavioral theory.
We find that
there is a lack of entrance and academic design in each of these areas, and
therefore, in order to design programs based on the web, learning strategies in
the light of educational principles should be learned.
Benefits of Web-Based Collaborative Learning
Web-based
collaborative learning method relieves students from the fear of studying and
fears the traditional teaching method. This method is unique to the teacher in
thinking and students can easily:
- Exchange ideas among other students and learn all the perspectives that lead to discovering new and important solutions and results.
- Enhance the spirit of cooperation among individuals, and create a fun atmosphere that gives the student comfort.
- Give each student a chance to ask his friends and use them instead of the teacher when he needs them.
The method
of collaborative learning is also used in many areas not only teaching,
and it is also one of the most important methods in collective psychotherapy,
generally, in offline mode. But now collaborative learning has also become
very popular in online mode.
Patients
read articles and hear each other where web-user presents a solution to the
problem of the other.
Conditions of Collaborative Learning
1. The group
should consist of 100 or 500 members at most, but not more than that, so as not
to affect the group's concentration and dispersion.
2. Not all
students rely on each other. This method is based on collaboration and
teamwork.
3. The
teacher should be a reference for students all the time to ask him what they do
not know.
4. Those
students discuss each other and that everyone in the group takes the opinion of
the other person without being neutral from the group, or that each individual
considers himself independent of the other.
5.
Discipline and non-exploitation of the time given to the group are very
important, each student should follow the discussion criteria and not speak out
in vain and never comment useless.
Theories of Cognition in Web-based
Collaborative Learning System
The
importance of adopting a particular educational principle increases with regard
to the design of courses and lessons on the web or the Internet.
These
principles include:
Cognitive Theory:
The process
of learning includes the use of memory, motivation, and thinking. This plays an
important role in the learning of the individual. Therefore, the learner tends
to focus on his education and interest in active participation.
Learning is
an internal process that takes place in memory and is based on understanding,
and relationships within the overall holistic view of the elements of the
situation.
Learning
based on the ideas of this theory is determined by the size of the learner's
processes and his construction of new processes, where the learner uses
different types of memory during learning.
Learning
here is closer to the practical hypotheses in which thinking and the
realization of the mind appear.
Meaning, the
learner's understanding of the meaning is one of the most important factors
that guide the choice of hypothesis, as well as the individual differences of
learning styles and their different methods
This
principle should be implemented in the communications technology environment
and web-based e-learning partners:
- The learner's strategies allow the learner to understand and manipulate information. The learner uses his sensory systems to load information in the form of sensations, so the design of the screen components (text size, color, pictures, drawings, etc.) must be considered.
- Learn the purpose of the lesson so that the learner can process information around the world.
- Encourage the learner to use the skills of knowledge to help him in learning, because of the positive results in remembering and learning.
- Organize information in conceptual maps to prevent overload during information processing.
The effect
of overlap is intended to overlap previous learning with new learning
Constructivism Theory:
This theory
is based on the fact that knowledge is a structure and a mental structure.
These structures are internally organized and interconnected.
Cognitive
development is an experiential knowledge structure based on the learner who
constructs his learning and interpreting it in the light of his experience.
Knowledge is
built on experience, and learning is a personal interpretation of the world. It
is an active process in which meanings are built on experiences, cooperation,
and sharing, for changes in internal cognitive representations through
cooperative and participatory learning.
This theory
believes in the need for educational activities that provide the learner with
the possibilities to discover learning.
The learning
includes three processes:
- The process of acquiring new information
- A knowledge conversion process so that knowledge is useful and meaningful to the learner.
- A process of evaluation in order to determine what new information has been transformed to suit the task of the learner.
The
assumptions of this theory can be determined in the following points:
Knowledge-building
is an experience: In
the sense that education is a constructional process in which the learner
himself constructs an internal representation of information using his previous
experience.
The
learner makes a personal interpretation: Each learner has its own interpretation, and in
constructive learning, not more than one person shares in one interpretation in
the same way as the reality that surrounds them.
Participatory
Learning: In
the sense that this type of learning discusses the meaning presented through
more than one point of view and conceptual growth comes through the involvement
of position or concept in response to views and ideas.
Learning
takes place through real situations: learning should be done by putting the learner into
real learning situations that are prepared and processed so that they are based
on strong evidence that reflects the learners' sense of the real world.
Social Cognitive Theory:
Social
cognitive theory emphasizes that the process of learning is a constructional
process to create the new knowledge structure and new processes and that the
learner builds his own knowledge of social interactions through direct
interaction between learners while interacting with situational learning
events, some of which are termed as situational learning, that is, social plans
of origin.
Educational
experiences should be presented in the form of realistic social attitudes
through real-world contexts or transformed into hypothetical positions through
web-based learning technology.
When
applying this theory to a collaborative web-based communication technology
environment, it must be done:
- Build knowledge rather than teach it to the learner
- Build a learning environment in a sequential and meaningful way
- Emphasis on cooperative and participatory action
- Ensure that activities are continuously modified
- Provide experiences in the form of real positions
- Exchange information and answer questions based on the method of knowledge in processing information
- Give the learner the opportunity to make decisions in learning goals.
Web-based collaborative
learning Methods and strategies
Web-based collaborative learning can be used effectively to encourage individual participation in education and facilitate student learning performance, build in multiple opportunities for discussion and consensus and enhance the capacity for creativity.
Web-based collaborative learning is applicable to all grade levels and class sizes.
- The teacher shall specify the members of the group of up to 500 individuals.
- Give each member of the group a number known to him.
- Each group is called a given name or given a title to know it.
- Each group is given a topic to discuss and discuss all the members of the group to ask them some questions after they have deviated from the discussion and put ideas among them.
- The teacher identifies an individual in the group who represents and speaks on her behalf, but sometimes the teacher prefers to speak to all individuals and engage in conversation and discussion to ensure that all individuals understand the subject.
- After completing the discussion with all members of the group, the teacher asks a code of the questions that were asked them with their answers.
- The teacher should determine how successful he is to achieve the desired goals of group formation to implement cooperative learning.
Conclusion
The method
of Web-based collaborative learning is one of the most successful methods at
all, especially in the materials that need a lot of discussion and
communication between teacher and students, this method facilitated discussion
among them without causing chaos and wasting time.
Tags
cognitive theory
e-learning system
education
educational technology
open learning
self-learning
technological advances
technology
Web-based collaborative learning